As Linux really is a more sensible OS than Win98 (especially with 128MB RAM),
we'd appreciate it if you try to run the demo on Linux first, and only go
back to Windows if you for some reason can't get that to work. Recommended
for GeForce cards (to enable the 24-bit Z-buffer, try -help for other
settings):

	chmod +x demo-linux.elf
	./demo-linux.elf -z24

If that gives you an error regarding a missing "libgcc_s.so", you should
either update your system (it's needed for all g++ 3.0 compiled binaries
linked dynamically -- install libstdc++ 3.0 and you should have it), or
run the alternative binary, compiled with g++ 2.95.4 (ie. a bit lower
framerate, 3.x really _is_ better):

	chmod +x demo-linux-oldg++.elf
	./demo-linux-oldg++.elf -z24

The Windows version accepts exactly the same switches as the Linux version,
ie. run it with -z24 from the command line to have it behave optimally:

	demo-win32.exe -z24
	
(Oh, and you don't have to cut the precalculation scene ;-) )
