Enum Layers
{
	clearer
	BOTTOM
	L00
	L01
	L02
	L03
	L04
	L20
	L21
	L22
	TOP

}
Construct Clearer clearer
{	DepthBuffer = true
	ColorBuffer = true}
Construct LWS BLAKBORDERZscene
{	Scene = "scenes/Borderz2.lws"
	Speed = 12.0}
	Construct Cartoon BLAKBORDERZ
{	Object = "objects/T1/Borderz1.lwo"	Scene = BLAKBORDERZscene
	CameraName = "Camera"}


Construct LWS WIPER1scene
{	Scene = "scenes/WIPE/wiper2a.lws"
	Speed = 1.04}
Construct Object WIPER1
{	Object = "objects/WIPE/breika1.lwo"
	Scene = WIPER1scene
	CameraName = "Camera"}
	
Construct LWS WIPENU1scene
{	Scene = "scenes/WIPE/WipeNU1.lws"
	Speed = 1.04}
Construct Object WIPENU1
{	Object = "objects/WIPE/nu1.lwo"
	Scene = WIPENU1scene
	CameraName = "Camera"}	
Construct LWS WIPENU2scene
{	Scene = "scenes/WIPE/WipeNU2.lws"
	Speed = 1.04}
Construct Object WIPENU2
{	Object = "objects/WIPE/nu1a.lwo"
	Scene = WIPENU2scene
	CameraName = "Camera"}	
Construct LWS TSU1scene
{	Scene = "scenes/TSU/TSU01.lws"
	Speed = 1.0}
Construct Cartoon TSUbox1
{	Object = "objects/PROP/blokbox1.lwo"
	Scene = TSU1scene
	CameraName = "Camera"}
Construct Cartoon TSUbox2
{	Object = "objects/TSU/blokbox2.lwo"
	Scene = TSU1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon TSUbox3
{	Object = "objects/TSU/blokbox3.lwo"
	Scene = TSU1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon TSUaro1
{	Object = "objects/TSU/aro-green1.lwo"
	Scene = TSU1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct LWS TSUroad1scene
{	Scene = "scenes/TSU/road1.lws"
	Speed = 1.04}
Construct Cartoon TSUroad1
{	Object = "objects/TSU/road1.lwo"
	Scene = TSUroad1scene
	LightPosition = 0,10,0	CameraName = "Camera2"}
Construct Cartoon TSUcncd1
{	Object = "objects/TSU/T/cncd1.lwo"
	Scene = TSUroad1scene
	LightPosition = 20,10,0	CameraName = "Camera2"}
Construct LWS TSUtower1scene
{	Scene = "scenes/TSU/roadtower1.lws"
	Speed = 1.04}
Construct Cartoon TSUtower1
{	Object = "objects/TSU/roadtower1.lwo"
	Scene = TSUtower1scene
	LightPosition = 0,10,0	CameraName = "Camera"}
Construct LWS LOGS1scene
{	Scene = "scenes/TSU/logs1.lws"
	Speed = 1.04}
Construct Cartoon LOGS1
{	Object = "objects/TSU/log1.lwo"
	Scene = LOGS1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon LOGS2
{	Object = "objects/TSU/log2.lwo"
	Scene = LOGS1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon LOGstemu1
{	Object = "objects/TSU/stemu1.lwo"
	Scene = LOGS1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon LOGstemu2
{	Object = "objects/TSU/stemu2.lwo"
	Scene = LOGS1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon LOGstemu3
{	Object = "objects/TSU/stemu3.lwo"
	Scene = LOGS1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon LOGkube1
{	Object = "objects/BKUB/bkub2.lwo"
	Scene = LOGS1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct LWS Skube1scene
{	Scene = "scenes/TSU/Skubes1.lws"
	Speed = 1.0}
Construct Cartoon Skube1
{	Object = "objects/TSU/kube1.lwo"
	Scene = Skube1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Cartoon Skube2
{	Object = "objects/TSU/kube2.lwo"
	Scene = Skube1scene
	LightPosition = 0,0,-10	CameraName = "Camera"}
Construct Object SkubeT1
{	Object = "objects/TSU/alkt1.lwo"
	Scene = Skube1scene
	CameraName = "Camera"}
Construct LWS BKUB1scene
{	Scene = "scenes/TSU/bkubZ1.lws"
	Speed = 3.0}
Construct Cartoon BKUB1
{	Object = "objects/TSU/bkub1.lwo"
	LightPosition = 3,-5,-10
	Scene = BKUB1scene
	CameraName = "Camera"}
Construct LWS KRD1scene
{	Scene = "scenes/TSU/krd1.lws"
	Speed = 1.04}
Construct Cartoon KRD1
{	Object = "objects/TSU/krd1.lwo"
	LightPosition = 3,-5,-10
	Scene = KRD1scene
	CameraName = "Camera"}
Construct Cartoon KRD2
{	Object = "objects/TSU/krd2.lwo"
	LightPosition = 3,-5,-10
	Scene = KRD1scene
	CameraName = "Camera"}
Construct Cartoon KRD3
{	Object = "objects/TSU/krd3.lwo"
	LightPosition = 3,-5,-10
	Scene = KRD1scene
	CameraName = "Camera"}
Construct Cartoon KRD4
{	Object = "objects/TSU/krd4.lwo"
	LightPosition = 3,-5,-10
	Scene = KRD1scene
	CameraName = "Camera"}
Construct Cartoon KRD6
{	Object = "objects/TSU/krd6.lwo"
	LightPosition = 3,-5,-10
	Scene = KRD1scene
	CameraName = "Camera"}
Construct Cartoon KRD7
{	Object = "objects/TSU/krd7.lwo"
	LightPosition = 3,-5,-10
	Scene = KRD1scene
	CameraName = "Camera"}
Construct LWS WIPENU3scene
{	Scene = "scenes/WIPE/WipeNU3.lws"
	Speed = 1.04}
Construct Cartoon WIPENU31
{	Object = "objects/WIPE/nu1b.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Construct Cartoon WIPENU32
{	Object = "objects/WIPE/nu1b2.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Construct Cartoon WIPENU33
{	Object = "objects/WIPE/nu1b3.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Construct Cartoon WIPENU34
{	Object = "objects/WIPE/nu1b4.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Construct Cartoon WIPENU35
{	Object = "objects/WIPE/nu1b5.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Construct Cartoon WIPENU36
{	Object = "objects/WIPE/nu1b7.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Construct Cartoon WIPENU38
{	Object = "objects/WIPE/nu1b8.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Construct Cartoon WIPENU39
{	Object = "objects/WIPE/nu1b9.lwo"
	LightPosition = 3,-5,-10
	Scene = WIPENU3scene
	CameraName = "Camera"}
Song "music/Tonalite_entrance.mod"
0:0:0 Begin clearer
{
	Layer = clearer
	ClearColor = 80,80,80
}
0:0:0 Begin BLAKBORDERZscene
{Layer = TOP}
0:0:0 Begin BLAKBORDERZ
{Layer = TOP}
0:0:0 Begin WIPER1scene
{Layer = L22}
0:0:0 Begin WIPER1
{Layer = L22}
0:0:0 Begin TSUtower1scene
{Layer = L20}
0:0:0 Begin TSUtower1
{Layer = L20}
0:0:0 Begin Skube1scene
{Layer = TOP}
0:0:0 Begin Skube1
{Layer = TOP}
0:0:0 Begin Skube2
{Layer = TOP}
0:0:0 Begin SkubeT1
{Layer = TOP}
6:0:0 Begin TSUroad1scene
{Layer = TOP}
6:0:0 Begin TSUroad1
{Layer = TOP}
6:0:0 Begin TSUcncd1
{Layer = TOP}
7:0:0 End SkubeT1
9:30:0 Begin WIPENU1scene
{Layer = TOP}
9:30:0 Begin WIPENU1
{Layer = TOP}
10:0:0 End Skube1scene
10:0:0 End Skube1
10:0:0 End Skube2
16:0:0 End TSUroad1scene
16:0:0 End TSUroad1
16:0:0 End TSUcncd1
16:0:0 Begin LOGS1scene
{Layer = L20}
16:0:0 Begin LOGS1
{Layer = L20}
16:0:0 Begin LOGS2
{Layer = L20}
16:0:0 Begin LOGstemu1
{Layer = L20}
16:0:0 Begin LOGstemu2
{Layer = L20}
16:0:0 Begin LOGstemu3
{Layer = L20}
16:0:0 Begin LOGkube1
{Layer = L20}
27:0:0 Begin BKUB1scene
{Layer = L20}
27:0:0 Begin BKUB1
{Layer = L20}
32:0:0 Begin KRD1scene
{Layer = TOP}
32:0:0 Begin KRD1
{Layer = TOP}
32:0:0 Begin KRD2
{Layer = TOP}
32:0:0 Begin KRD3
{Layer = TOP}
32:0:0 Begin KRD4
{Layer = TOP}
32:0:0 Begin KRD6
{Layer = TOP}
32:0:0 Begin KRD7
{Layer = TOP}
35:10:0 Begin WIPENU3scene
{Layer = TOP}
35:10:0 Begin WIPENU32
{Layer = TOP}
35:10:0 Begin WIPENU33
{Layer = TOP}
35:10:0 Begin WIPENU34
{Layer = TOP}
35:10:0 Begin WIPENU35
{Layer = TOP}
35:10:0 Begin WIPENU36
{Layer = TOP}
36:0:0 End LOGstemu1
36:0:0 End LOGstemu2
36:0:0 End LOGstemu3
36:0:0 End LOGkube1
36:30:0 Begin WIPENU3scene
{Layer = TOP}
36:30:0 Begin WIPENU32
{Layer = TOP}
36:30:0 Begin WIPENU33
{Layer = TOP}
36:30:0 Begin WIPENU34
{Layer = TOP}
36:30:0 Begin WIPENU35
{Layer = TOP}
36:30:0 Begin WIPENU36
{Layer = TOP}
36:30:0 Begin WIPENU38
{Layer = TOP}
36:30:0 Begin WIPENU39
{Layer = TOP}
