       _______   __________      _____      __________   ______
  __  _)     \\__\        \\_____)   (_____//        /__//    (_  __
  )_\ \_______________                          _______________/ /_(
                     |      S Q U O   Q U O     |
     _____           |      ____                |     ____
   _/  __/___________!______)   \_______________!_____)   \________
   \______    _/  ___     _/       ___  _/  ___     _/       ___  (
        /_____\___\    \_______/)_______\___\    \_______/)_______/
                   \___(                     \___(elD 
                    _|                          |_
           _________\       P R E S E N T S      /_________
     __  ___)         ______     ____     ______         (___  __
     )_\ \___________\\     \___\\__//___/     //___________/ /_(
     Palais Bauschaumburg                         Breakpoint 2004


Well, don't expect too much, since this is a 2 hours ultrafasthack
just for fun.
Auf die Fresse!
And well, sorry nVidia guys, but it seems to look a little weird on
nVidia cards ;)
 
  credits
 /======/
 code                Hopper
 design              Hopper
 music               Hopper (yeah, blame me)
 ASCII logo          elend


  usability hints:
 /===============/
 choose a resolution (just 32bpp modes from now on, sorry folks)
 fullscreen          (i guess you know, what this does)
 no sound            (mainly for testing or buggy soundcards (never heard of that))
 min. freq.          (On winxp/2000/nt systems this will select the lowest shown refresh frequency.
                      mainly for video probs, especially on beamers)
 
  issues:
 /======/
 older cards don't support grabbing correctly in windowed mode. so if you get ridiculously low
    frame rates, try running in fullscreen (which is always adviced)
 always try the latest drivers, especially ati cards have major speed issues with older drivers
 

  requirements
 /===========/
 >must have<
 proc                >=400MHz
 graphics card       any OpenGL1.2 compatible card supporting multi-texturing
 ram                 >=128MB

 >should have<
 proc                >=1000MHz
 graphics card       >=Geforce2
 ram                 >=256MB


  tested on
 /========/
 athlon 64 3200+  radeon 9800xt(256mb)catalyst 4.3     512mb  xp
 athlon XP 1700+  radeon 8500 (64mb)  catalyst 3.1     512mb  2000
 athlon 700       geforce 4mx (64mb)  detonator 43.45  256mb  98se
 athlon 1200      geforce 2mx (32mb)  detonator 56.xx  192mb  xp