GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 8.17.12.9670]
    Renderer: NVIDIA Quadro CX
    Vendor:   NVIDIA
    VRAM:     1508 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<I> Initializing (RawInput).

<RI> Input initialized.

desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
Begin MonoManager ReloadAssembly
Platform assembly: E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.073 seconds
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2980. Operation took 9.201085 ms.
System memory in use: 22.5 MB.
Platform assembly: E:\pandaBuilds\pogostickpanda\pspanda_Data\Managed\Boo.Lang.dll (this message is harmless)
