Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 10.18.13.6200]
    Renderer: NVIDIA GeForce GTX 970
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\ConditionalExpression.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\ConditionalExpression.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\PlayMaker.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\PlayMaker.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\YamlDotNet.Core.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\YamlDotNet.Core.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\YamlDotNet.RepresentationModel.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\YamlDotNet.RepresentationModel.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.057 seconds
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\Unity\languageMahjong\local\build\languageMahjongCommunityEditionV01_Data\Managed\Boo.Lang.dll (this message is harmless)
OnLevelWasLoaded was found on PlayMakerFSM
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

desktop: 1920x1200 59Hz; virtual: 3120x1920 at -1200,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.698702 ms
config file eval finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.427111 ms

Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 1445.
Total: 0.421838 ms (FindLiveObjects: 0.039002 ms CreateObjectMapping: 0.042081 ms MarkObjects: 0.316378 ms  DeleteObjects: 0.023606 ms)

LoadLevel: mahjongMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.325815 ms

Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 1952.
Total: 1.351987 ms (FindLiveObjects: 0.042594 ms CreateObjectMapping: 0.071845 ms MarkObjects: 0.626086 ms  DeleteObjects: 0.610690 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.670162 ms

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 1476.
Total: 0.481111 ms (FindLiveObjects: 0.021297 ms CreateObjectMapping: 0.039515 ms MarkObjects: 0.399258 ms  DeleteObjects: 0.020527 ms)

LoadLevel: mahjongMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.539614 ms

Unloading 204 unused Assets to reduce memory usage. Loaded Objects now: 1952.
Total: 1.129008 ms (FindLiveObjects: 0.041054 ms CreateObjectMapping: 0.044390 ms MarkObjects: 0.570919 ms  DeleteObjects: 0.472130 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 250c -> priority: 1 
  Thread -> id: 37a4 -> priority: 1 
