Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560M   (ID=0x1251)
    Vendor:   NVIDIA
    VRAM:     3020 MB
Begin MonoManager ReloadAssembly
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.068 seconds
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.832702 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 23dc -> priority: 1 
  Thread -> id: 2994 -> priority: 1 
The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 401)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.933060 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 309.
Total: 0.238847 ms (FindLiveObjects: 0.021458 ms CreateObjectMapping: 0.014927 ms MarkObjects: 0.194063 ms  DeleteObjects: 0.007930 ms)

The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 401)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 401)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Controller.OnBecameInvisible () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 15.377704 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 309.
Total: 0.340544 ms (FindLiveObjects: 0.026123 ms CreateObjectMapping: 0.039185 ms MarkObjects: 0.266371 ms  DeleteObjects: 0.008396 ms)

The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 401)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 401)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy.
 
(Filename:  Line: 1971)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 401)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

idle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Controller.OnBecameInvisible () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 1.765702 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 309.
Total: 0.369001 ms (FindLiveObjects: 0.058312 ms CreateObjectMapping: 0.015394 ms MarkObjects: 0.285964 ms  DeleteObjects: 0.007930 ms)

