Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 780M (ID=0x119f)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7892
Begin MonoManager ReloadAssembly
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\OSCsharp.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\OSCsharp.dll into Unity Child Domain
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\TUIOsharp.dll (this message is harmless)
Loading D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\TUIOsharp.dll into Unity Child Domain
- Completed reload, in  0.020 seconds
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Tegning\TG\TG17\GameDev\BombTastic_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.070343 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.230721 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 493.
Total: 0.443899 ms (FindLiveObjects: 0.037022 ms CreateObjectMapping: 0.028957 ms MarkObjects: 0.360324 ms  DeleteObjects: 0.017228 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.844545 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 511.
Total: 0.664199 ms (FindLiveObjects: 0.052784 ms CreateObjectMapping: 0.045452 ms MarkObjects: 0.546901 ms  DeleteObjects: 0.018327 ms)

The referenced script on this Behaviour (Game Object 'GroundSoundTrigger') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'GroundSoundTrigger (1)') is missing!
 
(Filename:  Line: 1754)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.933251 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 996.
Total: 0.724314 ms (FindLiveObjects: 0.054983 ms CreateObjectMapping: 0.044719 ms MarkObjects: 0.553133 ms  DeleteObjects: 0.070745 ms)

The referenced script on this Behaviour (Game Object 'GroundSoundTrigger') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'GroundSoundTrigger (1)') is missing!
 
(Filename:  Line: 1754)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.222464 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 1010.
Total: 0.650270 ms (FindLiveObjects: 0.068179 ms CreateObjectMapping: 0.031523 ms MarkObjects: 0.505114 ms  DeleteObjects: 0.044719 ms)

The referenced script on this Behaviour (Game Object 'GroundSoundTrigger') is missing!
 
(Filename:  Line: 1754)

The referenced script on this Behaviour (Game Object 'GroundSoundTrigger (1)') is missing!
 
(Filename:  Line: 1754)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.123861 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 1010.
Total: 0.614714 ms (FindLiveObjects: 0.048385 ms CreateObjectMapping: 0.034822 ms MarkObjects: 0.485686 ms  DeleteObjects: 0.045452 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.379717 ms

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 1670.
Total: 0.902827 ms (FindLiveObjects: 0.082841 ms CreateObjectMapping: 0.064513 ms MarkObjects: 0.640373 ms  DeleteObjects: 0.114365 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.720946 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1670.
Total: 1.172979 ms (FindLiveObjects: 0.133059 ms CreateObjectMapping: 0.090539 ms MarkObjects: 0.937284 ms  DeleteObjects: 0.011729 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.756868 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1670.
Total: 1.095636 ms (FindLiveObjects: 0.123529 ms CreateObjectMapping: 0.089073 ms MarkObjects: 0.872403 ms  DeleteObjects: 0.009897 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.253185 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1670.
Total: 1.592686 ms (FindLiveObjects: 0.142223 ms CreateObjectMapping: 0.108867 ms MarkObjects: 1.324000 ms  DeleteObjects: 0.016128 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.855105 ms

Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.138523 ms (FindLiveObjects: 0.071845 ms CreateObjectMapping: 0.058648 ms MarkObjects: 0.601885 ms  DeleteObjects: 0.405777 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.451230 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 0.337231 ms (FindLiveObjects: 0.032256 ms CreateObjectMapping: 0.021626 ms MarkObjects: 0.274917 ms  DeleteObjects: 0.008064 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.721749 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 0.753639 ms (FindLiveObjects: 0.073311 ms CreateObjectMapping: 0.056816 ms MarkObjects: 0.605550 ms  DeleteObjects: 0.016861 ms)

The referenced script on this Behaviour (Game Object 'GroundSoundTrigger') is missing!
 
(Filename:  Line: 1754)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.465159 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1322.
Total: 0.683627 ms (FindLiveObjects: 0.082475 ms CreateObjectMapping: 0.030424 ms MarkObjects: 0.557898 ms  DeleteObjects: 0.012462 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.088200 ms

Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 558.
Total: 1.080607 ms (FindLiveObjects: 0.056449 ms CreateObjectMapping: 0.068179 ms MarkObjects: 0.690591 ms  DeleteObjects: 0.264653 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.647704 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 540.
Total: 0.436201 ms (FindLiveObjects: 0.028957 ms CreateObjectMapping: 0.033723 ms MarkObjects: 0.365089 ms  DeleteObjects: 0.008430 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.607016 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 775.
Total: 0.902461 ms (FindLiveObjects: 0.074777 ms CreateObjectMapping: 0.046552 ms MarkObjects: 0.766835 ms  DeleteObjects: 0.013929 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: bac -> priority: 1 
  Thread -> id: 6f8 -> priority: 1 
