Unity.Entities.JobProcessComponentDataExtensions+JobStruct_Process2`3[Contents.ECS.ParticleComponentJobSystem+DerivativeJob,Contents.ECS.ParticleComponentData,Unity.Transforms.Position]
Unity.Entities.JobProcessComponentDataExtensions+JobStruct_Process2`3[Unity.Rendering.LODGroupSystem+LODGroupJob,Unity.Rendering.MeshLODGroupComponent,Unity.Rendering.ActiveLODGroupMask]
Unity.Entities.JobProcessComponentDataExtensions+JobStruct_Process2`3[Unity.Rendering.LODGroupSystem+HLODGroupJob,Unity.Rendering.MeshLODGroupComponent,Unity.Rendering.ActiveLODGroupMask]
Unity.Entities.JobProcessComponentDataExtensions+JobStruct_Process3`4[Unity.Rendering.MeshRenderBoundsUpdateSystem+BoundsJob,Unity.Rendering.MeshRenderBounds,Unity.Transforms.LocalToWorld,Unity.Rendering.WorldMeshRenderBounds]
